
You can also try other weapons in his arsenal, like the HRM-30KS, which is a high-powered assault rifle. Then we have the MX-R, which deals with more damage and is undoubtedly the most potent weapon in the list. Then we have the Executioner which is just a standard pistol, and the Baseball bat, which is his melee weapon.
He also has a perk called Headstrong, which gives him an additional 25 armor. There are some other perks like Bounce Back, which lets him survive longer by reducing the delay of health regeneration and Shredder Rounds that allows him to break down all kinds of equipment with increased damage and also carry more ammunition. Then there is Berserker that lets him reload while sprinting and Tenacity that allows him to take reduced damage from explosives. And quite a unique perk is the tracker rounds with which whenever he shoots at an enemy with a firearm, it will reveal that enemy to your team.
So that is a brief overview of all the abilities of Trench that we witness in the Beta build. When the official version comes out, we will surely have a few more rogues and gadgets to check out. But things are not bad in the Beta to build either as the developers are working continuously working and pushing out patch updates to make the game even better.
How to play Scorch in Rogue Company?
Scorch is a tanky rogue that can bring down havoc if he manages to inside enemy territory. She is not about a defensive play at all and only uses brute force against everything that she comes up against.

Active ability:
Scorch’s active ability is Overheat, and it can be used by players to burn down their enemies. When you use Overheat and shoot someone or use a melee attack on them, then their body will be on fire, and the damage over time will keep on increasing. But there are limitations to this ability, as you can use only for a while, after which it will require a cooling period. After the cooling period is done, you can use it again, and the process goes on and on. So don’t hold when you are playing Scorch and use Overheat as many times as possible. The sooner you use it, the more times you will get to keep using it.

Passive ability:
Coming to the passive ability of Scorch, we have Fireproof. And just like the name suggests, it makes Scorch immune to all sorts of burn damage of Grenades or anything else.
Another unique thing about Scorch is her melee weapon Rosie. It is her prosthetic arm which at tier 1 can lunge up to 3.5 meters and at tier 2 can swing damage up to 55 meters by throwing fire at the targets. Now, this is the only fixed melee weapon in the game that no one else can use or steal.
Other than that, there is the SL-C, Arbitrator as the primary weapons, A3 Salvo as a secondary weapon, and Incendiary grenade and EMP grenade as the two gadgets.
As for perks, she can use Berseker that lets her reload while sprinting, Evade that increases her speed for a short duration after she takes damage, Headstrong that gives her additional 25 armor, Tenacity that lets her take reduced damage from explosives Nimble Hands that increases the speed of weapon swap and reload, and Replenish that restores and reloads your ammunition once you down an enemy.
So if you want to play a Rogue with defensive expertise, go for Trench. But if you want someone to blow thrown your enemies using fire attacks, then go for Scorch. All in all, both of them are equally good in both their particular niche.
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