Street of Rage 4 is one of the most popular Beat ’em up genre games that is launched recently for Windows, PlayStation 4, Nintendo Switch, Xbox One platforms. However, some of the PC players are getting error notice or the game won’t launch issue after downloading and installing the game. Whenever Steam client users trying to launch the game, it shows Street of Rage 4: Smells like Burned Chicken! Your game files may have been corrupted, try to verify their integrity in Steam. If you still encounter the problem, please post this crash log on the Steam forums, we will try our best to resolve it. The underlying compression routine could not be loaded correctly. If you’re also getting the same, then check this guide.
To be very specific, the game error also indicates the error crash log with the error notice which can be easily reported to Steam forums for further help. So, the error log may look like this:

Access to the path ‘C:\Users\xxx\Documents\Streets of Rage 4 Save and Config\Save.bin’ is denied.
at System.IO.FileStream.ValidateFileHandle(SafeFileHandle) + 0x9a
at System.IO.FileStream.CreateFileOpenHandle(FileMode, FileShare, FileOptions) + 0xa4
at System.IO.FileStream..ctor(String, FileMode, FileAccess, FileShare, Int32, FileOptions) + 0x15a
at CommonLib.reflection.bin_serialize_to_file(String, Object) + 0x5f
at BeatThemAll.MetaGame.StorySaveSlotScreen.DifficultyPopupScreen.<>c__DisplayClass0_0.<.ctor>b__0(Int32) + 0x85
at BeatThemAll.MetaGame.MenuScreen.handle_inputs(Int32, Int32) + 0x3a4
at BeatThemAll.MetaGame.MenuScreen.handle_input() + 0x3f
at BeatThemAll.MetaGame.StorySaveSlotScreen.DifficultyPopupScreen.handle_input() + 0x11
at BeatThemAll.MetaGame.ScreenManager.update() + 0x8d
at BeatThemAll.MetaGame.program.do_update() + 0x7ff
at CommonLib.platform.main_loop_update(Action, Int32) + 0xc6
at BeatThemAll.MetaGame.program.update() + 0x5c
at CommonLib.xna.StandaloneGame.Update(GameTime) + 0x49
at Microsoft.Xna.Framework.Game.Tick() + 0x2dd
at Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop(Game) + 0xd86
at Microsoft.Xna.Framework.Game.Run() + 0xac
at BeatThemAll.MetaGame.program.Main(String[]) + 0x248